Rheolef  7.1
an efficient C++ finite element environment
cosinusprod_dirichlet.h
Go to the documentation of this file.
1 #include "cosinusprod.h"
26 struct f {
27  Float operator() (const point& x) const {
28  return d*pi*pi*cos(pi*x[0])*cos(pi*x[1])*cos(pi*x[2]); }
29  f(size_t d1) : d(d1), pi(acos(Float(-1))) {}
30  size_t d; const Float pi;
31 };
32 struct g {
33  Float operator() (const point& x) const { return _u(x); }
34  g(size_t d) : _u(d) {}
36 };
see the Float page for the full documentation
see the point page for the full documentation
The cosinus product function.
Definition: cavity_dg.h:29
size_t d
point operator()(const point &x) const
Definition: cavity_dg.h:30
f(size_t d1)
const Float pi
Definition: cavity_dg.h:25
size_t d
point operator()(const point &x) const
Definition: cavity_dg.h:26
g(size_t d)
u_exact _u